5v5 flag football play
Wheel Motion
Motion turns coverage sideways and the wheel punishes whoever has to sprint after it. Tell your players: 'Motion girl never slows down — the play is one long run that turns upfield.'
How to run it
- 1
WR3: run the motion at tempo and just keep going — the wheel is your motion path bending upfield.
- 2
Watch the defense during the motion: nobody runs with her, it's zone and the wheel is open early; someone chases, she's racing one girl to the sideline.
- 3
WR1: your inside release drags the corner out of the wheel's lane — clear out with purpose.
Who the quarterback reads
- 1. Y
- 2. X
- 3. C
The wheel is first because the motion tells the QB before the snap who has to cover it — and a defender chasing across the field is already losing the race.
The concepts in this play
- Wheel
- A receiver runs to the flat, then turns and sprints upfield along the sideline — it beats defenders who jump the short throw.
Who should run it
Developing. Teams with a season together, or middle-school age. A couple of reps to lock the spacing in.
Plays like this one
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